I’m still alive if you were wondering…

I’ll just leave this here: http://www.icanhasinternets.com/2011/02/programming-languages-in-school/

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Last Day before my Final Semester begins.

I don’t know what to think. I have to hit the ground running. I may have to abandon this blog for the semester. I will have a lot to do. I hope that’s not the case, as I will try to keep posting. Hopefully I have something to say by the end of this week.

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Fruitcups: Fun For Everyone!

So, if you didn’t get it by reading the comic, a “fruitcup” is similar to a “hadouken”. Which is to say, a person farts in his hand, and throws the fart in the face of someone else. Both my father and brother are infatuated with the concept, finding ways to try it out on my mother, sister, and me about once a day. I can’t smell anything without the faint tinge of fecal matter any more.

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AAAGH! School approaches!

Two years ago, I couldn’t wait to go back to school. But as my last semester of undergrad approaches, I can’t help but cling to every last minute of winter vacation. This will be a last thing, among a whole more of last things to come as the semester wanes down to the last few days. I suspect the semester ending will be a bittersweet event. I will hopefully by that time be ready to move on to the rest of my life.

As I sit here typing, though, I can’t say that I am ready to go back. I have finished my 24 page comic script, but that’s aside from the main point. After this semester, I won’t have any set path. It’s all up to me. Where do I want to go? What do I want to do? I have been seriously considering becoming a tattoo artist, there is a lot of money in that field. But, if I do that, I don’t want to let go of this blog, or my web-comic. The downside to graduating as an art major is the extremely limited arena in which I can apply my skills to earn a paycheck. I am, more and more, considering the acquisition of a teaching certificate, and the possibilities and benefits of a high-school art teaching gig.

I also have a dreadful feeling that my posts over the course of the next semester will dwindle as the increasing demands of the semester have to be met. I won’t be able to help that, and apologize in advance. I love watching as the amount of readers goes up every day.

Also, my cat won’t leave me alone. It wouldn’t be such a problem if the cat didn’t shove its poophole in my face when he comes and “visits”.

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The Dentist Appointment.

So, as you may have guessed, I went to the dentist today. I still go to the pediatric dentist, because I’m not that great with needles, and hate getting novocaine unless I get laughing gas too. That’s besides the point.

Do you ever notice that the only time a dentist or hygienist talks to you is when your mouth is open and you can’t respond, and when you do, you just end up sounding stupid?

Happens to me all the time.

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Assassin’s Creed: Brotherhood’s Full Synch Challenges Are Evil.

I’m going to be honest here and say that I really admire what they at Ubisoft have put into Assassin’s Creed: Brotherhood. The gameplay is great, the fight control is great, and the music is driving when it needs to be, and subtly beautiful when Ezio is exploring Roma and not being chased or fighting. There is only one gripe I have. They could have done away with the full synchronization challenges. I can’t stress enough how annoying those are. Achievements are a waste of time to get. When I am finished with a game, I am finished with it, unless it is a game where you can go back and completely alter the way you play the game, such as changing your character class in Oblivion, or Fallout 3. The Full Synchronization challenges range from easy and obvious, to hard and extremely frustrating. The most frustrating challenges fall in the realm of not letting yourself take any damage. This applies even doubly so when the same challenge is still active after a cutscene that leads directly into a section of gameplay where just about every enemy character is on your ass. Or where you get attacked in less than three seconds. It’s bullshit.

Ubisoft could have either:

  1. Not implemented Full Synchronization Challenges (or only implemented them for storyline missions).
  2. Coded the game so that when you press ‘Restart Memory’ in frustration after failing a Full Synchronization challenge, you don’t warp back to the beginning of the memory.

And recently I did just that, thinking that the game would have saved me to a checkpoint after the cutscene. Nope. I pressed ‘Restart Memory’ and there I was, back at the beginning of the already difficult mission. Instead of wading through the mission again, because I am above doing that, I turned off the system and let my brother take over the PS3. I figured if I can’t complete Full Synch challenge with a modicum of ease, then I’ll just look up the game synopsis and ruin the ending of the game so I won’t have the desire to play it again.

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Word of the Day



  1. positive definition: when a place or thing is so terribly awful that its awesome. Example: Man, Season of the Witch was totally craptastic!
  2. negative definition: When a place or thing is just really terrible.                      Example: Man, my foot got run over by the school bus I missed by two seconds. My life is craptastic.
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